Music in games is often the glue that brings the graphics and gameplay together and delivers helps immerse the player in their task. Good music therefore must should fit two criteria. First it must be recognizable – this is the music that you recognize after years of not playing a game, the first welcome home upon load and music that plays pleasantly in your head after you finish playing for the night. Secondly, music must be non-distracting – the music can’t take away from the gameplay sounds which are required to cue the player to the action, nor can the music just plain be distracting (irritating, too noisy, too chaotic, etc) that the player is unable to focus on the game they’re playing.
Pyrrhic Victory is a game of large scale – large armies on even larger maps battling to defeat or death. Each army has its own culture in the world, so each army will have its own music as well. Today we present to you all: a soundbite of the Rupani sound track.